Unverified Commit 0086a38f authored by Gargaj's avatar Gargaj Committed by GitHub
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Update README.md

parent 68be0132
......@@ -68,6 +68,17 @@ Create a `config.json` with e.g. the following contents: (all fields are optiona
"postExitCmd":"copy_to_dropbox.bat" // this command gets ran when you quit Bonzomatic, and the shader filename gets passed to it as first parameter. Use this to take regular backups.
### Automatic shader backup
If you want the shader to be backed up once you quit Bonzomatic, you can use the above `postExitCmd` parameter in the config, and use a batch file like this:
@echo off
REM ### cf. https://stackoverflow.com/a/23476347
for /f "tokens=2 delims==" %%a in ('wmic OS Get localdatetime /value') do set "dt=%%a"
set "YY=%dt:~2,2%" & set "YYYY=%dt:~0,4%" & set "MM=%dt:~4,2%" & set "DD=%dt:~6,2%"
set "HH=%dt:~8,2%" & set "Min=%dt:~10,2%" & set "Sec=%dt:~12,2%"
copy shader.glsl X:\MyShaderBackups\%YYYY%%MM%%DD%-%HH%%Min%%Sec%.glsl
This will copy the shader timestamped into a specified folder.
## Building
As you can see you're gonna need [CMAKE](https://cmake.org/) for this, but don't worry, a lot of it is automated at this point.
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