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PoroCYon
oidos
Commits
fea8b787
Commit
fea8b787
authored
Apr 29, 2017
by
Aske Simon Christensen
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Changes to converter text output
parent
aae756db
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README.md
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fea8b787
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@@ -95,23 +95,27 @@ instrument. The time requirement is a product of these 4 factors:
The total burden for all instruments is printed at the end, along with an
estimate of the real time for a reasonably fast CPU.
**Tones**
: Lists all the tones the instrument is played with.
**Tones**
: Lists all the tones the instrument is played with. The number
after the colon indicates how many times in the song the instrument is played
with that tone.
**Velocities**
: Lists all the velocities the instrument is played with. The
velocity values are automatically quantized to the largest power of two
dividing all used values (with
**7F**
treated as
**80**
). Sticking to more
"round" values will reduce the number of bits required to represent each note
velocity.
velocity. The number after the colon indicates how many times in the song the
instrument is played with that velocity.
**Lengths**
: Lists all the lengths (distance from each note until the next note
or
**OFF**
) in this column, with the number in parentheses indicating how many
times that length occurs. If all notes in a column have the same length, a
more compact representation of the track is used, omitting all
**OFF**
s.
or
**OFF**
) in this column, with the number after the colon indicating how many
times that length occurs in the column. If all notes in a column have the same
length, a more compact representation of the track is used, omitting all
**OFF**
s.
**Notes**
: Lists the tone/velocity combinations used in the column, with the
number
in parentheses
indicating how many times that combination occurs
.
Notes are represented as indices into a list of these combinations,
so
reducing the number of combinations will typically reduce the size of the
number
after the colon
indicating how many times that combination occurs
in
the column.
Notes are represented as indices into a list of these combinations,
so
reducing the number of combinations will typically reduce the size of the
music.
Using reverb will add around 100 bytes to the compressed size for the reverb
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